			Heroes IV Scenario

Map Name:	 AI Madness
Version:	 1.0
Map Maker: 	Fiur (Tom Ole Thomassen)
E-mail Address:	tom-tho@online.no

Map Type: 	Multiplayer (2 human and 2 computer players), You can play singleplayer too.
Map size: 	Small with underground
Game Version: 	HOMM IV Wow or Equilibris 3.51 => (Designed for Equilibris 3.51)
Language:	English

Description:	It's an 2 player map with massive scripting to get the "AI" involved more than
		in a regular H4 map.....
		But You can't get into the "AI" territory.....
		Just defend yourself from the attack's who surely will come!!

Special Win:	Red Player take the "Blue" town.
		Blue Player take the "Red" town.

Special Loss:	Red Player Loose Red town to "Blue" Player.
		Blue Player loose "Blue" toen to Red Player.

Map Difficulty:	Advanced

Notes:		It's a "hard" map to play on higher difficulty than advanced.
		You will be left alone until a fixed day..... then the other players
		gate will open and just a few days before that happends, the the "AI madness" break loose"!"

Version notes:


	1. Disabled spells: 	Sanctuary, Summon Ship, Town Gate.
	2. Disabled skills: 	Charm, Resurrection, Summoning. * (see note)
	3. If Blue or Red are computer player they got some boost (for single play).
	4. Your starting Hero will get some bottles from time to time so keep him!!
	5. As I mention I done a lot's of scripting to get the "AI" more aggressive 
	   Each player will be attacked by a equal number of AI Heroes at a specific time
	   (From a given day the can get through  their gates).

	* Note You will be able to gett these Skills from Altars  if you first have:

	 Life: 	GM Life Magic, GM Healing and GM Spirituality.
	 Order:	GM Order Magic, GM Enchantment and GM Wizardry.
	 Nature:	GM Nature Magic, GM Herbalism and GM Meditation.